Tuesday, December 6, 2011

Insert Coin: Goldeneye


“GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was published by Nintendo and was exclusively released for the Nintendo 64 video game console in August 1997. The game features a single player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon to cause a global financial meltdown, and a split-screen multiplayer mode for up to four players.”


"Then maybe you shouldn't be heeeeeere!!!"
Dun-dun! Dun! Dun-dun! Dun! Dun-dun-dun-dun! As soon as I hear that I have flashbacks of playing Goldeneye on Nintendo 64 for hours at a time. I first saw it at a party with about ten people surrounding the screen and shouting at each other. Watching actually made me feel sick so I didn’t even want to play it. Then of course I got sucked into it and feel in love with it. You can play by yourself (which is only fun if you have cheat modes on) or against three other people. There’s nothing like chasing a bunch of people around a temple of laboratory and firing at them with an assault rifle and laughing like a jackass. This game is the party killer.
"Sorry, Grandma..."

Guard about to lose all feeling on his left side.
One of the best things about this game was sneaking up on people. You had to really be stealthy because if you fired a shot or set off an alarm the place would be flooded with guards who never ran out of bullets. Sometimes you would run out of ammo and the next best thing you had was a good old fashioned judo chop. In multiplayer mode the most embarrassing way to get killed was to have a friend chasing you around the room looking like they were attempting the worlds most aggressive handshake. But then again there was nothing like a well place landmine.

"Jay-Zus!!!"

"Of course I'll let you live... (click)"
In single player story mode you had missions that actually had to be accomplished. Sure, you could just roam around killing people and being a total asshole (which I did all the time) but the missions gave you a chance to watch guards shake in fear. For serious, their knees shook. You could hold people hostage! Just for funsies I would make someone do everything according to the mission and let them go. Then I would follow them until they stopped at a wall. The AI wasn’t too bright. I would fire a hole in the wall which would scare them. When they put their hands in the air…BRAAAAAAAT!!! I was the worst spy in the history of history

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